Tuesday, November 13, 2007
Relief Mapping
I've just added relief mapping using code from the ShaderDesigner example. Framerate loss is ~10% compared to simple parallax mapping. SM 3.0 only, of course :)
1 comment:
Anonymous
December 3, 2007 at 4:13 PM
This looks absolutely awesome. Keep up the excellent work.
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This looks absolutely awesome. Keep up the excellent work.
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